SNES emulator has been updated recently. Changes:
- Added save state support;
- Added SPC7110 and OBC1 save state support;
- Added new tools group, with new cheat code and save state managers;
- Lots of new UI shortcuts: quick save state, quick load state, show state manager, etc;
- Escape key will now close both the settings and tools group windows;
- Added major speed-ups to both SuperFX and SA-1 emulation; both now run ~15-25% faster than v047;
- Added new video filter, LQ2x; it's as fast as Scale2x while being almost as smooth as HQ2x;
- Re-wrote HQ2x algorithm; code size was reduced to less than 10% of its original size with virtually no speed loss;
- Corrected SuperFX2 cache access timing; fixes Stunt Race FX menus and slowdown in other titles;
- Relaxed palette write limitations for PGA Tour Golf [Jonas Quinn];
- Fixed a slight timing issue that was breaking 'An Americal Tail - Feivel Goes West';
- Turned off auto-save of SRAM as it was causing slowdowns when writing to flash memory; can be re-enabled via bsnes.cfg -> system.autoSaveMemory = true;
- Added bsnes.cfg -> system.autoHideMenus, defaults to false; when true, menu and status bars will be hidden upon entering fullscreen mode;
- Added skeletons for ST011 and ST018 support. Both Quick-move titles get in-game now;
- Re-wrote S-CPU and S-SMP processor cores to use templates, removed custom pre-processor;
- Split PPUcounter into a base class inherited by both PPU and CPU; allows both cores to run out-of-order;
- Split inline header functions to separate files, allows headers to be included in any order now.