In just a span of 11 days, the Atmosphere CFW for the Nintendo Switch received 3 updates with the last one being version 0.12.0. For those who are out of the loop, Atmosphere is a highly popular CFW for hackable Nintendo Switch consoles which include fusee-gelee vulnerable units and ipatched units on FW 4.1.0 but this shall soon extend to all Switch units currently on the market with Team Xecuter’s upcoming SX Lite and SX Core hacking solutions.
Other than features like emuMMC and excellent custom sysmodule (plugin) support, Atmosphere also has pretty good support by its developers and now, Atmosphere 0.12.0 has been released with the following updates:
Two sysmodules, namely pgl (Program Launcher) and jpegdec were re-implemented
The re-implemented pgl module allows sysmodules and homebrew to subscribe for process event notifications
The re-implemented ‘jpegdec’ sysmodule comes with two sessions instead of one thus allowing homebrew to use it for software JPEG decoding as well
Both sysmodules make use of less memory than Nintendo’s implementations – more technical details can be viewed in the change log linked below
The configuration for exosphere was moved to “SD:/exosphere.ini”
Dmnt’s Cheat VM now supports 3 new opcodes (commands) thus allowing for ‘dynamic’ cheats
This could help with cheats that give players items by allowing them to learn how many items a player has