First version of Nintendo 64 emulator has been released. Nintendo 64 emulator. This is a custom build of the Nintendo 64 emulator 1964. The main aim is to overclock the N64 to allow games to run a lot smoother. Some games were designed similar to PC games, in that they could run faster if the N64 itself was faster. As such games like GoldenEye run at a solid 60FPS in this build of the emulator. The framerate on the real system was anywhere from 8fps->50fps . The effects of choppy gameplay often ruined these N64 games so now you can run them at full speed.
The improvements over the normal 1964 v1.1 include :-
*Overclocked N64, running at about ~380MHz instead of 93MHz. All games run smoother.
*Optimized Interpreter core to be 60-100% faster . Many games are now completely playable with interpreter core on fast machines
*Removed some unneeded speed hacks in interpreter core to make it more accurate
*More accurate DYNAREC emulation
*Some Windows tweaks in the code to get it to run smoother
*Better audio plugin and feeding of audio from main core
News source: http://www.retrocopy.com/forumthread...-emulator.aspx