carstene1ns has updated the port of Cave story for the nintendo switch
Copy the executable from the zip archive to your "sdmc:/switch" folder, best is to use a "nxengine-evo" subdirectory, as it will save settings and savegames there.
Hat - Movement
A - Fire
B - Jump
X - Map
Y - Enter
L/R - Change Weapons
Minus - Pause/Menu
Plus - Inventory
The engine lets you reconfigure the buttons used.
Tons of gameplay/weapons/ai fixes and optimizations (yes, boost jumping works now)
Strafing, configurable OK/Cancel.
Support for custom soundtracks and playlists.
Configurable SFX/Music volume.
Out-of-bounds tiles support to make maps look better on high/widescreen resolutions
Dynamic title backgrounds based on 260.rec
New improved and accurate Organya/Pixtone player and overall refactored soundmanager.
Refactored and cleaned up renderer (should make porting to libretro/whatever easier)
Initial mod support (couple of mods are coming later)
Welcome to the DCEmu Homebrew and Gaming Network. This Network of sites is owned and ran by fans of all games consoles, we post news on all the consoles we cover about hardware aspects, gaming and Homebrew. Homebrew and Emulation are software thats made using free and legal tools to play on games consoles. This Network is the only worldwide network of sites where coders can upload and post comments they deserve for all their hardwork. We have a Network that currently supports PSVita, WiiU, Nintendo Wii, Xbox360, PS3, PS2,PS1, Snes, N64, Gameboy, Nes, Xbox, Gamecube, Nintendo DS, PSP, GBA, Dreamcast, Sega Saturn,3DS, DSi, Switch, PS4, Pandora, xboxone, GP2X, iPhone, Windows Phone, iPad, Android and also Mobile Phone Emulation. When new consoles appear we will expand to cover those consoles. We also cover Theme Park News and news and reviews of Beer, cider, lager, wines and spirits.
news of their own releases and get the credit and
Please help DCEmu become stronger by posting on the forums every day and make our community larger.