August 31st, 2018, 22:28 Posted By: wraggster
The multi system emulator for the Nintendo Gamecube has been updated:
ANDROID: Add sustained performance mode, can be turned on/off in Power Management settings menu.
ANDROID: Powerstate/battery level support.
CHEEVOS: Fix crash when scrolling Achievement List while Unofficial Achievements enabled (#6732).
CHEEVOS: Added hitcounts support for PauseIf/ResetIf (#6817).
COMMON: Automatically hide Configuration Override options in Quick Menu.
COMMON: Small Bugfix to not trigger savestate code when pressing Reset.
COMMON: Added libsixel video driver.
EMSCRIPTEN: Fix Game Focus Toggle.
HID/OSX: Fix to set hid device registration deterministic (#6497), to address issue #6640 re-adding dynamic device registration.
LOCALIZATION: Update Italian translation.
LOCALIZATION: Update Japanese translation.
LOCALIZATION: Update Polish translation.
LOCALIZATION: Update Portuguese / Brazilian translation.
LOCALIZATION: Update Russian translation.
LOCALIZATION: Update Spanish translation.
MIDI: Add MIDI support to the libretro API. Dosbox is the first proof of concept core implementing libretro MIDI.
MIDI: Add a Windows driver for MIDI, based on winmm.
MENU/QT/WIMP: Qt QSlider styling for Dark Theme.
MENU/QT/WIMP: Remove button ghostly inside highlighting.
MENU/QT/WIMP: Initial grid view.
MENU/QT/WIMP: Drag&drop to add new playlist items, add option to add/edit/delete playlists.
MENU/QT/WIMP: Add menu option to update RetroArch (Windows only for now).
MENU/QT/WIMP: Add menu option to manage shaders.
MENU/QT/WIMP: Add menu option to manage core options.
MENU/XMB: Add new icons for the settings
MENU/XMB: Add an option to show the desktop ui
METAL: Initial work-in-progress video driver for Metal. macOS-only right now, and currently requires macOS 10.13.
METAL: Supports XMB/MaterialUI, has a menu display driver. Has a font rendering driver.
METAL/SLANG: Slang shaders should be compatible with Metal video driver.
NETWORK: Enable SSL/TLS support by default for desktop platforms.
QNX: Fix Game Focus Toggle.
PS3: Add audio mixer support for FLAC and MP3.
PSP: Use proper button labels, fix inverted R-Stick Y axis.
REMAPS: Fix the way offsets are calculated for keyboard remapping.
RUNAHEAD: Fix full-screen mode change breaking Secondary Cores environment variables.
RUNAHEAD: Deterministic input for RunAhead, guaranteed to match the last polled.
VITA: Use proper button labels, fix inverted R-Stick Y axis.
VITA: Add imc0: mount.
VITA: Use sceCtrlIsMultiControllerSupported to detect.
VULKAN: Fix two validation errors.
VULKAN: Try to avoid creating swapchains redundantly. Should fix black screen and having to alt tab out of window again to get display working on Nvidia GPUs (Windows).
VULKAN/OSX: Initial MoltenVK support. Not enabled yet, several MoltenVK bugs should be fixed first before we can have it fully working.
WINDOWS/DINPUT: Add rumble support.
WINDOWS/DINPUT: Fix Game Focus Toggle.
WINDOWS/RAWINPUT: Fix Game Focus Toggle.
X11: Fix Game Focus Toggle.
WII: Change deflicker setting to work in 480p or higher, and always enables vfilter so that the user can easily change brightness.
WIIU: Fix out-of-bounds rendering bug
WIIU: Implement UDP broadcast network logging on Wii U.
WIIU: Audio should no longer clip.
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