Zhen has released a Tetris clone for the DS created in Lua.
Heres the info:
When I made the Tetris, I learnt several features that will be great to put in DSLua.
- Get the time. The most accurate way to control the time, will be obtain the number of vertical blanks since init of DSLua because the Nintendo DS refresh frequency is a well-know fact.
- An API to draw tilemaps, I made the Tetris map in ascii art.
- I use a function to obtain the Button Down event. Add Button Up and Down check functions in the DSLua API.
- Play sound and music .
- It will be cool, a mode of rom pack with a default Lua script. This way we can distribute the rom like a full game, without see the *.lua, *.bmp files, gbfs folders ..etc. I can give my Zhentris to my friends without explain How to init the zhentris.lua script.
Welcome to the DCEmu Homebrew and Gaming Network. This Network of sites is owned and ran by fans of all games consoles, we post news on all the consoles we cover about hardware aspects, gaming and Homebrew. Homebrew and Emulation are software thats made using free and legal tools to play on games consoles. This Network is the only worldwide network of sites where coders can upload and post comments they deserve for all their hardwork. We have a Network that currently supports PSVita, WiiU, Nintendo Wii, Xbox360, PS3, PS2,PS1, Snes, N64, Gameboy, Nes, Xbox, Gamecube, Nintendo DS, PSP, GBA, Dreamcast, Sega Saturn,3DS, DSi, Switch, PS4, Pandora, xboxone, GP2X, iPhone, Windows Phone, iPad, Android and also Mobile Phone Emulation. When new consoles appear we will expand to cover those consoles. We also cover Theme Park News and news and reviews of Beer, cider, lager, wines and spirits.
news of their own releases and get the credit and
Please help DCEmu become stronger by posting on the forums every day and make our community larger.