| Nintendo DS Emulation NEWS  
                   Emulators 
                    for Nintendo DS 
                  
     Name ScummVM DS Author Agent Q Website http://scummvm.drunkencoders.com/ Description ScummVM interpreter/emulator for the DS Screenshots 
 
 
 Download v0.5 20th December 2005  CD audio is supported using IMA-ADPCM compressed WAV files  Direct file system support now works on the M3 and Supercard
  An on-screen keyboard to name saves
  Interact with the zoomed view by swapping the screens over with X
  Zoom in/out by holding L and pressing A or B
  Scroll the screen with the pen while holding L
  Improved the way the zoomed view follows the talking character
  Music support in FM TOWNS games
  Sound volume improved, and sound glitching fixed
  Left handed mode
  Help screen added
  D-pad controls in the front end
  Numerous other bug fixes
 
 v0.4 28th September 2005 - The top screen now shows a zoomed in view of the action, scrolled to 
      the character who's speaking - Large speed increase for Adlib music emulation
 - Large speed increase for GBAMP CF card loading
 - Closing the lid now puts the DS in sleep mode
 - Screens are now the right way round on the latest firmware for the M3 
      player
 - Savegames now save in the selected folder rather than the root
 - Dialog no longer skips when you scroll the screen down as it's playing
 - The console no longer appears during gameplay by default, toggle it using 
      the Y button.
 - Implemented screen shake function
 
 V0.3 5th September 2005 Here Thanks to Zhevon for contributing the Sam & Max cursor code. Changes 
      in this version:  Full GBA Movie Player support, including save/load. This means full talkie 
      games are playable! Rewritten blit operations in assembler, causing a speed increase.
 Fixed crashes in Indiana Jones and the Fate of Atlantis
 Added Indiana Jones fight mode. Use the options menu to enable it.
 Fixes SRAM clear keypress sometimes not being detected
 Prevented temporary saves from being saved to SRAM on flash cart version.
 Added alternative controls for Sam and Max. Cursor is displayed on the top 
      screen, and D-pad right switches modes.
 
 V0.2 23rd August 2005 Here Right everyone, it's time for an update. First, thank you to everyone who 
      has donated to ScummVM DS, I greatly appreciate it, and have bought a GBA 
      MP with the money. So when it arrives, I'll be adding support for it. For 
      now, here's version 0.2 for you. Changes in this version: - Crash bug after playing for a while has been fixed- All games have a performance boost
 - Saves are compressed in SRAM allowing more than one
 - Saves don't get lost at random any more
 - Engine configuration is saved into SRAM
 - Added option to clear SRAM (hold L+R on startup)
 - Indiana Jones and the Fate of Atlantis now works
 - The sound glitches are reduced
 V0.1 15th August 2005 Here Runs nearly all of Lucasarts' SCUMM games up to and including Sam & 
      Max Hit the Road Supports sound
 Supports multiple games without reflashing
 Supports using the DS touch screen for controls
 Suports saving games to compatible flash cards
 All games run at pretty much full speed
 
 WMB version Here 31st July 2005 (fixed 
      versions updated)  Flash Version Here 31st July 2005 
      (fixed versions updated)  [To use: Click 'add game'.
 Click 'Choose'.
 Click 'OK'.
 Click 'Start'.
 'Select' switches between scaled and unscaled. D-pad to scroll around. 
      Play the game using the pen.  I should have a version that can play any game you have the data files 
      for by next week or so.  Information The Hottest DCEmu Posters
 
 
 
 
 |