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GAMECUBE EMULATION Emulator Pages.

EMULATOR: Rascal Boy Advance

HOMEPAGE:http://www.rascalboy.nzone.it/

Author: Lino

Description: GBA Emulator for Windows(PC)

One of the Best GBA emus for PC

Screenshots:

Download: HERE Nov14th 2004

RascalBoy MultiPlayer Plugin HERE

Information

Technical documentation
-----------------------
Product name : RascalBoy Advance
Current Version : 1.2.8

Supported platforms : Windows 95/98/Me/XP + DirectX 7.0 or higher
Windows NT4/2000 (not tested but should work...)

Author : Lino Maglione
Website : http://www.rascalboy.nzone.it
E-mail : rascalboy@nzone.it

Emulation status
----------------
- ARM7TDMI : 32-bit ARM CPU support (100%)
16-bit THUMB CPU support (100%)
- Real sync emulation for HBlanks and VBlanks
- GFX Mode 0
* 16 colors support
* 256 colors support
* BG0/BG1/BG2/BG3 support
* 256x256 up to 512x512 tile maps support
* Default priorities support
* Horizontal/Vertical flipping support
* Horizontal/Vertical offset support
* FadeIn/FadeOut Effect support
* Alpha-blending Effect support
* Rotation/Zoom
* Windows 0/1 support
- GFX Mode 1
* 16 colors support
* 256 colors support
* BG0/BG1/BG2/BG3 support
* 256x256 up to 512x512 tile maps support
* 128x128 up to 1024x1024 Rotation/Scaling Mode
* Default priorities support
* Horizontal/Vertical flipping support
* Horizontal/Vertical offset support
* FadeIn/FadeOut Effect support
* Alpha-blending Effect support
* Rotation/Zoom
* Windows 0/1 support
- GFX Mode 2
* 256 colors support
* BG2/BG3 support
* 128x128 up to 1024x1024 Rotation/Scaling Mode
* Default priorities support
* Horizontal/Vertical offset support
* FadeIn/FadeOut Effect support
* Alpha-blending Effect support
* Rotation/Zoom
* Windows 0/1 support
- GFX Mode 3
* 32768 colors support
* Rotation/Zoom
* Horizontal/Vertical Mosaic Effect support
* FadeIn/FadeOut Effect support
* Alpha-blending Effect support
* Windows 0/1 support
- GFX Mode 4
* 256 out of 32768 colors support
* Double buffering support
* Rotation/Zoom
* Windows 0/1 support
* Horizontal/Vertical Mosaic Effect support
* FadeIn/FadeOut Effect support
* Alpha-blending Effect support
- GFX Mode 5
* 32768 colors support
* Double buffering support
* Horizontal/Vertical Mosaic Effect support
* Rotation/Zoom
- OAM support
* Horizontal/Vertical position
* Horizontal/Vertical flip
* 8x8 up to 64x64 sprite size support
* 1D/2D sprite display support
* Rotation/Zoom
* FadeIn/FadeOut Effect support
* Alpha-blending Effect support
* Trasparent OBJ
* Window OBJ

- 256 colors line-per-line palette support
- Full DMA support
- Most BIOS features (50% real)
- PCM Sound Emulation
- Timer Emulation
- System ROM support
- Hardware IO support
- Palette/Video/OAM RAM support
- Cartridge SRAM support
- HBL/VBL emulation
- Full Keypad support

Special features
----------------
- ARM CPU debugger (100%)
- THUMB CPU debugger (100%)
* Step by step feature
* Step over
* Run to next instruction feature
* Run to breakpoint address
* Breakpoint Pass Count
* Breakpoint Pass Condition (Register and flags)
* Events message (Step over)
* Break on Enter IRQ
* Break on Exit IRQ
* Break on SWI
* Break on start DMA
* Break on Write, Read and Modify memory.
* Enable and disable visualizzation layers.
- ARM CPU registers, VBL counter display, Flags Status
- BG/Bitmap Palette (256 colors) display
- OBJ/Objects Palette (256 colors) display
- DMA register display
- OBJ display
- Background display
- Memory browser
- Edit memory
- Rendering zoom x1, x2, x3
- Pause & Reset emulation
- Frameskip support
- Keyboard/Joystick support
- BIN/AGB/GBA/ZIP files support
- Register Key support
- Video filters Blur,Bilinear, Motion Blur,TV Mode and Trilinear.
- Audio filters Echo,SuperBass and VUMeter.
- Audio and Video filters plug-in.
- SIO's plugin.


Acknowledgements (in no particular order)
-----------------------------------------
- GBADEV.ORG for all the useful things (docs, demos...)
- Gameboy Advance Technical Info - taken from no$gba version 1.3
- CowBite Virtual Hardware Specifications
- The Audio Advance BeLogic
- The Pern Project

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