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GAMECUBE EMULATION Homebrew Pages.

Port Name: Mines

HOMEPAGE:

Author:Garlic

Description:Mines Game for the Gamecube Console

Screenshots:

 

Download:

Here

Information

Mines for Gamecube 1.0 by Garlic - 4/20/2005

Info:
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Well, this started out as an idea for the cubehacker competition a month or two
back. A bunch of people claimed to be entering. Needless to say, I got lazy and
decided not to bother. Only randomdude entered, leaving the second place prize
ungrabbed. Doh! I'm sure this wouldn't have gotten first, but still.

Anyway, in waiting for my Passme the past week or so, I got bored and decided
to finish it. All the mine specific stuff was done. Mostly needed to do graphics.
Decided to add 2 player support about an hour ago. So don't cry if its broken.
It's a simple race to see who can uncover all the non bombed squares first.
(Also a test of whos a careless idiot and kills themselves racing).

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Credits:
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Real Credits:

Shagkur - The wonderful libogc. Putting up with my annoying questions.
WntrMute - devkitppc
Andrewk - Disappearing into the night...
---------
Metal Textures leech0red from free texture sites:
METAL_002_H.jpg - nathanmarmon.com (down)
metal_flat.jpg - http://www.pixelpoke.com
metal034.jpg - jkumachev.tripod.com/ Websites.html
manhole - www.mayang.com
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Mod music - zandax of damage!'s 'Unlimited Universe'.


Other credits:

Me - Crappy code, everything that makes you go, "Bwahh? WTF? This is crap"
Taking everything from 'Real Credits' and knocking it down a notch :D

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Controls:
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A - Uncover unmarked spot.
X - Flag unmarked spot.
Z - Position on an numbered spot. If all bombs surrounding have been flagged,
this is a shortcut that uncovers all the others. Like l+r click in windows.

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FAQ:

Q: Are there glitches?
A: Yes. Tubs of em.

Q: What are they?
A: You tell me?


Part of the DCEmu Network Gamecube Emulation & Homebrew News Site