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Nintendo DS Emulation NEWS
for Nintendo DS
Name Hexen DS
Description FPS Game for the DS
Here v0.1 9th August 2005
What you need:
-The wad from the full version of Hexen (shareware not supported natively
released by Raven, may be integrated in later versions).
-A flashcart big enough to hold the binary with wad (well over 128mbit).
-gbfs by Damian Yerrick for appending the wad to the HexenDS binary. You
it here: http://www.pineight.com/gba/
-A way of getting your DS to boot off of said flash cart, which also allows
code to access the cart's rom. I personally use wmb and a F2A 256mbit cart.
How to use:
-Place your full version Hexen wad in the bin directory where makewadgbfs.bat
along with the ds and ds.gba files. Also make sure you have gbfs, lsgbfs,
and cat somewhere on your path.
-After fulfilling the above requirements run makewadgbfs.bat, if all goes
will end up with hexends_wad.nds and hexends_wad.nds.gba files.
-Flash the .gba file to your flash cart, use the method of your choice to
DS to run arm9 code off of the cart. This method must support access of
cart's rom section or HexenDS will not run.
What is broken:
-Saves. Hexen save data is huge and needs work to be cut down. For the time
a warp menu has been added under the "ds" section of the main
menu for playing
-Memory. Occasionally the zone may get too fragmented and the game may run
memory. This is indicated by the game freezing in place in a while loop.
added more cache swapping for asset types and have not seen this occuring
but it's still possible.
-Speed. It's generally playable but does not run at full speed. More routines
already being converted to ARM assembly and optimized so this will continue
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