Nintendo DS Emulation NEWS
Name DrugWars
Author Shaun Taylor
Website
Description Classic Game for the Nintendo DS
Screenshots
![](files/drugwarz32784f_thumb.jpg) ![](files/drugwazrs23829111_thumb.jpg)
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NDS Version v1.04 13th August 2005
NDS.GBA Version v1.04 13th August
2005
8/12/2005 - Updated to use new features in libfb which makes the code more
readable.
8/12/2005 - Version 1.04 has been posted. This fixes a few things with music
as well as gives you more options for the music. I also tweaked the interface
some more.
8/11/2005 - Version 1.03 posted for comment. This version has sound! Thanks
to Deku, I now can play mod files and have put some ambient music in to
have something to groove to while making money. Also in this version are
a few requested features that streamline navigation and deposit/withdraw.
8/07/2005 - Updated arm9.c to not include the framebuffer library and created
the necissary library files to link to libfb. To compile, just put the libfb
files into libnds directories or create a new directory and add to your
link paths.
Here v1.02 9th august 2005
Information
For my first homebrew project, I decided to do a remake of the ever-present,
always-popular DrugWars text rpg. I wanted to make it stand out a little,
so I added some city images, which ended up making the entire project rather
large. In a future version, I might consider compression and an unpacking
lib, but for now, lets hope you have highspeed. This uses the font and sprite
routines I wrote in the last sample, and you can also see from the screenshots
where I was really intending to use that random splash image on the Font/Sprite
Routines demo. Unlike the first demo I put out, this is actually compiled
to run properly on the emulator iDeaS. I haven't been able to test this
on hardware, but you might want to uncomment the lcdSwap(); line in the
arm9.c file to get the screens right on hardware.
Version 1.01 posted for comment. Fixed a/b swap mistake and the dealer
fight bug.
Version 1.0 posted for comment. Please give feedback to DragonMinded in
#dsdev or email me at shaun.taylor@gmail.com.
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